However, due to overly large hitboxes and high damage, the gameplay became overly exhausting. We have adjusted the hitbox size and damage values accordingly. I believe this may be a bug, so I wanted to report it. One more point regarding the hold attack: the hit detection that occurs after https://gregoryelqvp.uzblog.net/o-melhor-single-estratégia-a-utilizar-para-ovis-loop-50490674