Jabberwocky wrote:Promoting material situation apart, imagine you built a character model in 2005. You built the texture at 512x512, and that's what was Employed in game with the time. Quite a few a long time later on, you ought to reuse the character, with higher-res settings with a modern computer. https://codyqsedb.thechapblog.com/34270882/the-2-minute-rule-for-game-production