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Once the completion of Brothers in Arms: Attained in Blood, Gearbox commenced engaged on their next authentic video game, Borderlands. The game was envisioned by Pitchford as a combination of the roguelike genre with motion role-taking part in video games like Diablo in a primary-person shooter.[17] Established around the https://griffinbuftg.p2blogs.com/32736814/top-guidelines-of-gearbox

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